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Cfg-uri pt voi:P

 
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Autor Mesaj
alex
Spectator
Spectator


Data inscrierii: 21/Iun/2007
Mesaje: 13

MesajTrimis: 21/06/2007 17:39    Titlul subiectului: Cfg-uri pt voi:P Raspunde cu citat (quote)

Uitatzi aici niste cfg-uri daca aveti nevoie sunt teribil de bune:>



// ____________ ____________
//*<=-------(ExTrEmE 100%)-------=>*|~ HELL' COME TO AleX'S CFG ~|*<=-------(ExTrEmE 100%)-------=>*
// &macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr; &macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;


/// ____ _ ____ _____ _ _
/// / ___|___ _ _ _ __ | |_ ___ _ __ / ___|_ _| __(_) | _____
/// | | / _ \| | | | '_ \| __/ _ \ '__|___\___ \ | || '__| | |/ / _ \
/// | |__| (_) | |_| | | | | || __/ | |_____|__) || || | | | < __>
/// \____\___/ \__,_|_| |_|\__\___|_| |____/ |_||_| |_|_|\_\___|
///
/// ---------------------------------------------------------------------
// ______ ______ ______
// / ____// ___// ____/\ <-><&middot;>| c0nFiG by: |<&middot;><->
// / /\___/ /\__/ /\___\/ ____ <-><&middot;>| eVidenCe |<&middot;><->
// / /___ / __/\/ /_/ /\ /___/\ <-><&middot;>| 2oo2 I 2oo3 |<&middot;><->
// /_____//__/\_\/_____/ / \___\/ <-><&middot;>|L0v3 ThiS GamE|<&middot;><->
// \_____\\__\/ \_____\/
//____________________________________________________
// Counter-Strike Config
// Nick: ""
// Name:
// Clan:
// Clan #2:
// Clan #3:
// Mail: @yahoo.com
// Date: 2002/06/27 -Editing every day
// Born: 1987/09/23
//&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;




hostname "-"

8-)


echo "enjoy killing"
echo "winners don't use drogs"





// _____________________________
// ----=( ALIASES )=---
// &macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;

alias cls "wait;wait;slot10;wait;wait;slot10;wait;wait;slot10;wait;wait;slot10;wait;wait;slot10;wait;wait;slot10"
alias dev0 "developer 0"
alias dev1 "developer 1"
alias m0 "menuselect 0"
alias m1 "menuselect 1"
alias m2 "menuselect 2"
alias m3 "menuselect 3"
alias m4 "menuselect 4"
alias m5 "menuselect 5"
alias m6 "menuselect 6"
alias m7 "menuselect 7"
alias m8 "menuselect 8"
alias 1X "Pa"
alias 2X "Pa;Pa"
alias 3X "Pa;Pa;Pa"
alias 4X "Pa;Pa;Pa;Pa"
alias 5X "Pa;Pa;Pa;Pa;Pa"
alias 6X "Pa;Pa;Pa;Pa;Pa;Pa"
alias 7X "Pa;Pa;Pa;Pa;Pa;Pa;Pa"
alias 8X "Pa;Pa;Pa;Pa;Pa;Pa;Pa;Pa"
alias Pa "buyammo1"
alias Sa "buyammo2"
alias be "buyequip"
alias kevlar "be;m1;cls;cls"
alias kevlar&helmet "be;m2;cls;cls"
alias flash "be;m3;cls;cls"
alias gren "be;m4;cls;cls"
alias smoke "be;m5;cls;cls"
alias fuse "be;m7;cls;cls"
alias nvision "be;m6;cls;cls"
alias grenade "be;wait;wait;m4;wait;wait;cls;be;wait;wait;m3;wait;wait;cls"
alias ammo "Pa;Pa;Pa;Pa;Sa;Sa;Sa;Sa"
alias 14 "buy;m1;m4;Sa;Sa;Sa;Sa;Sa;Sa;Sa;Sa;cls;cls"
alias 31 "buy;m3;m1;4X;cls;cls"
alias 41 "buy;m4;m1;3X;cls;cls"
alias 42 "buy;m4;m2;3X;cls;cls"
alias 43 "buy;m4;m3;3X;cls;cls"
alias 44 "buy;m4;m4;3X;cls;cls"
alias 46 "buy;m4;m6;3X;cls;cls"
alias 45 "buy;m4;m5;3X;cls;cls"
alias 22 "buy;m2;m2;4X;cls;cls"
alias 51 "buy;m5;m1;7X;cls;cls"
alias 33 "buy;m3;m3;2X;cls;cls"
alias 11 "buy;m1;m1;Sa;Sa;Sa;Sa;Sa;Sa;cls;cls"
alias demo1 "alias demo demo2; record demo1; developer 1; echo --- Recording demo #1 ---; developer 0"
alias demo2 "alias demo demo3; stop; developer 1; echo --- Stopped demo #1 ---; developer 0"
alias demo3 "alias demo demo4; record demo2; developer 1; echo --- Recording demo #2 ---; developer 0"
alias demo4 "alias demo demo5; stop; developer 1; echo --- Stopped demo #2 ---; developer 0"
alias demo5 "alias demo demo6; record demo3; developer 1; echo --- Recording demo #3 ---; developer 0"
alias demo6 "alias demo demo7; stop; developer 1; echo --- Stopped demo #3 ---; developer 0"
alias demo7 "alias demo demo8; record demo4; developer 1; echo --- Recording demo #4 ---; developer 0"
alias demo8 "alias demo demo9; stop; developer 1; echo --- Stopped demo #4 ---; developer 0"
alias demo9 "alias demo demo10; record demo5; developer 1; echo --- Recording demo #5 ---; developer 0"
alias demo10 "alias demo demo11; stop; developer 1; echo --- Stopped demo #5 ---; developer 0"
alias demo11 "alias demo demo12; record demo6; developer 1; echo --- Recording demo #6 ---; developer 0"
alias demo12 "alias demo demo13; stop; developer 1; echo --- Stopped demo #6 ---; developer 0"
alias demo13 "alias demo demo14; record demo7; developer 1; echo --- Recording demo #7 ---; developer 0"
alias demo14 "alias demo demo15; stop; developer 1; echo --- Stopped demo #7 ---; developer 0"
alias demo15 "alias demo demo16; record demo8; developer 1; echo --- Recording demo #8 ---; developer 0"
alias demo16 "alias demo demo1; stop; developer 1; echo --- Stopped demo #8 ---; developer 0"
alias dev1 "developer 1"
alias dev0 "developer 0"
alias "smile" "say :D"
alias "megawait" "wait;wait;wait"
alias "ultrawait" "megawait;megawait"
alias "superwait" "ultrawait;ultrawait"
alias spk25 "speak one, point, zero;dev1;echo (Mouse Sensitivity 1.0) [|...............] ;dev0"
alias spk30 "speak one, point, five;dev1;echo (Mouse Sensitivity 1.5) [||..............] ;dev0"
alias spk35 "speak two, point, zero;dev1;echo (Mouse Sensitivity 2.0) [|||.............] ;dev0"
alias spk40 "speak two, point, five;dev1;echo (Mouse Sensitivity 2.5) [||||............] ;dev0"
alias sens25 "sensitivity 1.0; spk25; alias mssenseup sens30"
alias sens30 "sensitivity 1.5; spk30; alias mssenseup sens35; alias mssensedn sens25"
alias sens35 "sensitivity 2.0; spk35; alias mssenseup sens40; alias mssensedn sens30"
alias sens40 "sensitivity 2.5; spk40; alias mssenseup sens45; alias mssensedn sens35"
alias mssenseup "sens75"
alias mssensedn "sens80"
alias res "admin_restart 3"
alias sal "admin_tsay re all [eVi]"



// ________ ___ ___ .__ .__
// / _____/_____ _____ ___________ ______/ | \ ____ | | | |
// / \ ___\__ \ / \_/ __ \_ __ \/ ___/ ~ \_/ __ \| | | |
// \ \_\ \/ __ \| Y Y \ ___/| | \/\___ \\ Y /\ ___/| |_| |__
// \______ (____ /__|_| /\___ >__| /____ >\___|_ / \___ >____/____/
// \/ \/ \/ \/ \/ \/ \/
// --------------------------------------------------------------------------
// _______________________
// *<<*-----------(CraSh's Killing Machine)-------------*>>*
// &macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;




// _____________________________
// ----=( BINDS )=---
// &macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;
BIND ENTER "adjust_crosshair"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "cl_lw 0"
bind "." "buyammo2"
bind "/" "+movedown"
bind "1" "slot1;r_drawviewmodel 1"
bind "0" "slot10;r_drawviewmodel 1"
bind "2" "slot2;r_drawviewmodel 1"
bind "3" "slot3;r_drawviewmodel 1"
bind "4" "slot4;r_drawviewmodel 1"
bind "5" "slot5;r_drawviewmodel 1;
bind "6" "slot6;r_drawviewmodel 1"
bind "7" "slot7;r_drawviewmodel 1"
bind "8" "slot8;r_drawviewmodel 1"
bind "9" "slot9;r_drawviewmodel 1"
bind "w" "+forward"
bind "a" "+moveleft"
bind "s" "+back"
bind "d" "+moveright"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "b" "buy"
bind "c" "radio3; menuselect 1; exitmenu;cls"
bind "e" "+use"
bind "g" "drop"
bind "j" "+commandmenu"
bind "k" "ultimate"
bind "m" "chooseteam"
bind "o" "buyequip"
bind "r" "+reload;r_drawviewmodel 1"
bind "p" "smile"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "v" "impulse 201"
bind "x" "radio2"
bind "z" "radio1"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "F6" "snapshot"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "uparrow" "flash"
bind "leftarrow" "gren"
bind "downarrow" "flash"
bind "rightarrow" "smoke"
bind "PAUSE" "pause"
bind "f7" "snapshot"
bind "f8" "mssensedn"
bind "=" "podbotmenu"
bind "shift" "+speed"
bind "capslock" "kevlar&helmet;fuse;flash;flash;gren"
bind "f4" "14;say_team ~|desert eagle|~"
bind "f6" "46;say_team ~|awp Se Stie |~"
bind "f1" "43;say_team ~|m4a1 Se Stie|~"
bind "f2" "42;say_team ~|ak47 Se Stie|~"
bind "mwheelup" "+jump;wait;-jump"
bind "mwheeldown" "+duck"



// .- .,-
// .:+X@###$ .:/XM###% -=;;;;, .
// ,/XM######%= ./X##M###M%= -;X##M@#M##M$.
// =%##M$%H@%; -X##@$%@@+;. =X##H:.. ,$##MM-
// ,+M##H. =. ,%###X..=. .%##X- ;###@-
// +####/ %####; =M#M; ,@#@;
// /M####;, %M###M;. /###; ,.
// ;M####M: /MM###M: /###+
// .;@####$= .;@####+= =M##X
// -$####H, -X####X, H#M#+ :/-
// ,%M##M, ,%###M. ,M###/ .%####,
// /###H- /###H ;##M#/ .$M####H
// . -:+=$##H/- .-;/=X##X;, .X###X, ,:$M$$####:
// =+H##MHMMX:. .:%@##M@@MX; -H#M##@H@MMX: +###%
// ,$####MH/=. ,X##M##X/= -+%XX%/=, .H##@,
// ,=-.. ,==, ,@##=
// =#M%.
// :: Saints and Sinners Group :: ,;.
// (:: RULZ ::)


// _____________________________
// ----=( NET CMDS )=---
// &macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;
net_graph "0"
net_scale "5"
net_graphpos "1"




// _____________________________
// ----=( OPEN GL )=---
// &macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0"
gl_spriteblend "1"
gl_flipmatrix "0"
gl_monolights "6"




echo " oooo$$$$$$$$$$$$oooo"
echo " oo$$$$$$$$$$$$$$$$$$$$$$$$o"
echo " oo$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$o o$ $$ o$"
echo " o $ oo o$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$o $$ $$ $$o$"
echo "oo $ $ $ o$$$$$$$$$ $$$$$$$$$$$$$ $$$$$$$$$o $$$o$$o$"
echo "$$$$$$$o$ o$$$$$$$$$ $$$$$$$$$$$ $$$$$$$$$$o $$$$$$$$"
echo " $$$$$$$ $$$$$$$$$$$ $$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$"
echo " $$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$ $$$$$$$$$$$$$$ $$$$$$"
echo " $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$"
echo " $$$ o$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$o"
echo " o$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$o"
echo " $$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$ooooo$$$$o"
echo " o$$$oooo$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ o$$$$$$$$$$$$$$$$$"
echo " $$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$"
echo " $$$$ $$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ o$$$"
echo " $$$$o $$$$$$$$$$$$$$$$$$$$$$$$$ $$$"
echo " $$$o $$$$$$$$$$$$$$$ o$$$"
echo " $$$$o oo o$$$$"
echo " $$$$$o o$$$$$$o$$$$$o o$$$$"
echo " $$$$$$oo $$$$$$o$$$$$o o$$$$$$"
echo " $$$$$$$oooo $$$$o$$$$$$$$$$$$"
echo " $$$$$$$$$oo $$$$$$$$$$"
echo " $$$$$$$$$$$$$$$"
echo " $$$$$$$$$$$$"
echo " $$$$$$$$$$$"
echo " $$$$$$$"

// _____________________________
// ----=( Preferances )=---
// &macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"


// G.U.N.
// __,_____
// / __.==--"
// /#(-'
// `-'

// _____________________________
// ----=( Sound )=---
// &macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;
volume "0.990000"
suitvolume "0.530000"
hisound "1.000000"
bgmvolume "0.000000"
MP3Volume "0.800000"
_snd_mixahead "0.1"
voice_modenable "1"
voice_scale "1.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"




// _____________________________
// ----=( Display )=---
// &macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;
fps_max "101"
fps_modem "0"
crosshair "4.000000"
gamma "2.000000"
brightness "2"
con_color "700000"
console "1.000000"




// _______________________
// ----=( Network )=---
// &macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;

cl_yawspeed "0"
cl_pitchspeed "0"
cl_updaterate "20"
cl_lw "1"
cl_lc "0"
cl_vsmoothing "0.05"
rate "8000"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "20"
cl_corpsestay "99999.000000"
_cl_autowepswitch "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "1"

// ********************************************************************************** //
// *////////////////////////////////////////////////////////////////////////////////* //
// *//----------------------------------------------------------------------------//*
// *//+ _____ ____ _ ___ _____ +//*
// *//+ ____| ___ \__ _/ ___|| | / _ \__ ___ __ __ _ __ _|___ / +//*
// *//+ /` __| / _` \___ \| |___ | | | \ \ /\ / / '_ \ / _` |/ _` | |_ \ +//*
// *//+ | |__| |\ \|(_| |___) | ,_ `| | |_| |\ V V /| | | | (_| | (_| |___) | +//*
// *//+ \____|_| \_\__,_|____/|_| |_| \___/ \_/\_/ |_| |_|\__,_|\__, |____/ +//*
// *//+ |___/ +//*
// *//+ +//*
// *//----------------------------------------------------------------------------//* //
// *////////////////////////////////////////////////////////////////////////////////* //
// ********************************************************************************** //


// _____________________________
// ----=( Movement )=---
// &macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;
cl_forwardspeed "7000"
cl_backspeed "7000"
cl_sidespeed "7000"
lookstrafe "0.000000"
lookspring "0.000000"
joystick "0.000000"
hud_takesshots "0"
fastsprites "2"
m_pitch "0.022000"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1.000000"


// _____________________________
// ----=( HUD )=---
// &macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;
hud_fastswitch "1"
hud_centerid "1"
hud_capturemouse "1"
hud_draw "1"




// _____________________________
// ----=( SERVER CMDS )=---
// &macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;
mp_decals "400.000000"
mp_freezetime "0"
mp_roundtime "5"
mp_c4timer "35"
mp_timelimit "0"
mp_autoteambalance "0"
mp_tkpunish "0"
mp_forcecamera "0"
mp_startmoney "800.000
sv_voiceenable "1"
sv_aim "1.000000"
sv_lan "1"
sv_logbans "1"
maxplayers 32
rcon_password hacker
log off
ex_interp 0.1
gl_max_size 256
violence_ablood "1"
violence_hblood "1"
violence_agibs "0"
violence_hgibs "0"
mp_limitteams 0
bind mwheelup "cl_righthand 1"
bind mwheeldown "cl_righthand 0"
model ""
rate ""
setinfo _sonic merda
// _____________________________
// ----=( SETINFO )=---
// &macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;&macr;
topcolor "30"
bottomcolor "6"
setinfo model ""
setinfo "s" ""
setinfo "_statsme2" "67108863"
setinfo "_statsme" ""
setinfo PTG hacker
setinfo "ah" "0"
setinfo "lefthand" "0"
setinfo "s2" "67108863"
setinfo "_vgui_menus" "0"
setinfo "_pw-home" "alex"

+mlook





//SANGE

// _______ _________ _ _ _______ _________
// / _____/\/ _____ // \ / // ______/\/ _______/\
// / /\____\/ / / // \ \ / // /______\/ /_______\/
// / /____ / /____/ // / \ \ / // // ___ / //___
// \_____ // /____/ // / /\\ \ / // // / // /____/\
// ______ // / \__/ // / / \\ \/ // //__/ // /_____\/
// /______//_/ / /_// / / \\/ // _______//_________/\
// \______\\_\/ \_\\_\/ \_\\________\\_________\/





slist


// _____ ____ ____
// / ___/ / _ | / _ \
// / /_ / /_| | | / \ |
// / __/ / ___ | | \_/ |
// /_/ /_/ |_| \____ \
// \_\





// _ __ ___ ___ _ __ ___ ___ ___
// | '_ \ / __| / __| '_ \ / _ \/ __/ __|
// | |_) | (__ \__ \ |_) | __/ (__\__ \
// | .__/ \___| |___/ .__/ \___|\___|___/
// |_| |_|




// -AMD Athlon XP 2400+
// -512 MB ddr
// -80gb wd 7200 rpm
// -GeForce FX 5500 256 mb ddr
// -Hp 19"
// -640x320 res @ hl(cs)
// -1024x768 res @ win



// _ _
// ___ | |_| |__ ___ _ __
// / _ \| __| '_ \ / _ \ '__|
// | (_) | |_| | | | __/ |
// \___/ \__|_| |_|\___|_|

// CFG done 4 Lsd klan //by crash


_ _ _
// ___ _ __ ___ __| (_) |_ ___
// / __| '__/ _ \/ _` | | __/ __|
// | (__| | | __/ (_| | | |_\__ \
// \___|_| \___|\__,_|_|\__|___/



// -cRaSh
// -ShadE
// -Hertza Computers S.R.L
// -cs.matco.ro(aici am invatzat cs:d)
// -games1.evolva.ro
// -All my victims




// @@@@@@ @@@@@@ @@@@@@ @@@@@@ @@@ @@@
// @@@@@@@@ @@@@@@@@ @@@@@@@@ @@@@@@@@ @@@ @@@
// @@! @@! @@@ !@! @!@ @@@ @@! @!!
// !@! !@! !@! @@! @@@ @!@ !@! !@!
// @!@ @!!@!@!@!@ @!@!@!@! @!! @!@ !!@
// !!: :!! !!: !!!@!!!! !!!@!!!! :!!@!@!@!@!:!!
// :!: !!! !!! !:! :!! :!: !!! !!!
// :: !!: :!: !!: !!! !:! !!: :!!
// : :!: :!: :!: !:! !!: :!: :!:
// :::::::: ::: :::::: :: ::: :::::::: ::: :::
// : : : : : : : : : : : : : : : : :
// Rabbit hop binding

alias +hop "alias _special hopf;hopf"
alias -hop "alias _special slot10"
alias hopf "special;wait;+jump;wait;-jump"
bind space "+hop"
Sus
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alex
Spectator
Spectator


Data inscrierii: 21/Iun/2007
Mesaje: 13

MesajTrimis: 21/06/2007 17:41    Titlul subiectului: Raspunde cu citat (quote)

unbindall


// ______________________
//------------( )---------------------------
// ??????????????????????

name " "
sensitivity "1.5"

// _____________________
//--------( Setari pentru taste )--------------------------------
// ?????????????????????

bind "TAB" "+showscores"

bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "timeleft"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "buyequip"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"

bind "F7" "load quick"
bind "f5" "46;14;"
bind "f3" "43;14;"
bind "f2" "42;14;"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "mwheelup" "+jump;wait;-jump"
bind "mwheeldown" "+duck"
bind MOUSE4 "invnext"
bind MOUSE5 "invprev"
bind [ "volume 0.1"
bind ] "volume 0.5"
bind ' "volume 0"
bind o "stopsound"

// _________________
//--------( Culoarea Tintei )-------------
// ?????????????????

cl_crosshair_color "green"
cl_crosshair_size "medium"
cl_crosshair_translucent "0"


// _____________________
//------------( Setari pentru Sunet )----------------------
// ?????????????????????

MP3FadeTime "2.0"
MP3Volume "0"
bgmvolume "1.000000"
suitvolume "0.250000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.5"
sv_voiceenable "1"
hisound "1"

// _____________
//--------( cl Settings )-----------------------
// ?????????????

cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_career_difficulty "0"
cl_cmdbackup "2"
cl_cmdrate "40"
cl_corpsestay "600"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "2"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "0"
cl_logocolor "blue"
cl_logofile "splatt"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "20"
cl_vsmoothing "0.05"
cl_weather "0"
cl_sidespeed "400"

// ___________________
//--------( Setari pentru FPS )--------------------------------
// ???????????????????

fastsprites "0"
fps_max "101"
fps_modem "0"
net_graph "0"
net_graphpos "4"
graphheight "450"
net_scale "5"

// ______________________
//--------( Skeme ...alea alea...)--------------------------------------------
// ??????????????????????

con_color "50 250 250"
console "1"
alias w_left "cl_righthand 0;bind f w_right"
alias w_right "cl_righthand 1;bind f w_left"
bind f "w_left"
rate "25000"
gl_spriteblend "0"
violence_ablood "3"
violence_agibs "3"
violence_hblood "3"
violence_hgibs "3"
developer "0"
_cl_autowepswitch "0"
setinfo _vgui_menus 0
+mlook
+jlook
alias spe "s1"
alias s1 "spec_mode 5; alias spe s2"
alias s2 "spec_mode 4; alias spe s1"
bind "i""spe"

// ______________
//------------( Setari Video )----------------
// ??????????????


bottomcolor "6"
gamma "9"
brightness "9"
lightgamma "0.1"

//----------------------------------------

gl_dither "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"

//----------------------------------------

joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"

//----------------------------------------

m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
mp_decals "300"

//----------------------------------------

r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"

//----------------------------------------

_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"

//----------------------------------------

skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"

//----------------------------------------

sv_aim "0"
team ""
topcolor "30"
viewsize "120.000000"

// ______________
//--------( Hud Settings )------------------------------------------
// ??????????????

hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"


//----------------------------------------
CLEAR

echo ............=====>Loading<echo>puneti ce vreti<=====......
// Rabbit hop binding
alias +hop "alias _special hopf;hopf"
alias +hop "alias _special hopf;hopf"
alias -hop "alias _special slot10"
alias hopf "special;wait;+jump;wait;-jump"
bind space "+hop"
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DracKo
High Admin
High Admin
DracKo

Data inscrierii: 09/Oct/2006
Mesaje: 1841

MesajTrimis: 21/06/2007 17:41    Titlul subiectului: mda Raspunde cu citat (quote)

si oare aceste scripturi sunt permise de VAC2 ?
_________________
[URL=http://imageshack.us]Cfg-uri pt voi:P[/URL]
Sus
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alex
Spectator
Spectator


Data inscrierii: 21/Iun/2007
Mesaje: 13

MesajTrimis: 21/06/2007 17:42    Titlul subiectului: Raspunde cu citat (quote)

Nush:D
Sus
Vezi profilul utilizatorului Trimite mesaj privat
alex
Spectator
Spectator


Data inscrierii: 21/Iun/2007
Mesaje: 13

MesajTrimis: 21/06/2007 17:43    Titlul subiectului: Raspunde cu citat (quote)

Are cateva scripturi man nu are multe:P
Sus
Vezi profilul utilizatorului Trimite mesaj privat
ALEXALEX303
Membru
Membru
ALEXALEX303

Data inscrierii: 02/Dec/2007
Mesaje: 456
Localitate: de_twintowers

MesajTrimis: 02/12/2007 20:19    Titlul subiectului: r3 Raspunde cu citat (quote)

ce face asta sau e la mijto asa ???? // ________ ___ ___ .__ .__
// / _____/_____ _____ ___________ ______/ | \ ____ | | | |
// / \ ___\__ \ / \_/ __ \_ __ \/ ___/ ~ \_/ __ \| | | |
// \ \_\ \/ __ \| Y Y \ ___/| | \/\___ \\ Y /\ ___/| |_| |__
// \______ (____ /__|_| /\___ >__| /____ >\___|_ / \___ >____/____/
// \/ \/ \/ \/ \/ \/ \/
Sus
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FaNkY
Admin
<font color=red><b>Admin</b></font>
FaNkY

Data inscrierii: 26/Mar/2007
Mesaje: 2259
Localitate: De_Dust2

MesajTrimis: 02/12/2007 20:35    Titlul subiectului: Raspunde cu citat (quote)

Doar pentru aspect :closedeyes:
_________________
Cfg-uri pt voi:P
Cfg-uri pt voi:P
Sus
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